tag:blogger.com,1999:blog-6772683149325677888.comments2018-10-21T08:02:54.987-07:00A Tale in EverythingJo Taylorhttp://www.blogger.com/profile/09075564203761564975noreply@blogger.comBlogger15125tag:blogger.com,1999:blog-6772683149325677888.post-28348967036711690892018-10-21T08:02:54.987-07:002018-10-21T08:02:54.987-07:00I enjoy to translate and revalue your transmute. ...I enjoy to translate and revalue your transmute. <a href="https://forsundayscaries.com/is-there-a-chipping-yips-cure/" rel="nofollow"> click here</a><br />Jeson Devidhttps://www.blogger.com/profile/05563340629469519732noreply@blogger.comtag:blogger.com,1999:blog-6772683149325677888.post-64575932511867819422018-02-15T06:14:23.809-08:002018-02-15T06:14:23.809-08:00I found this is an informative and interesting pos...I found this is an informative and interesting post so i think so it is very useful and knowledgeable. I would like to thank you for the efforts you have made in writing this article.<br /><a href="https://serverstoplist.com/minecraft" rel="nofollow">Minecraft Server</a><br />Naveed Mughalhttps://www.blogger.com/profile/10692198202169963899noreply@blogger.comtag:blogger.com,1999:blog-6772683149325677888.post-36081878086513474932013-05-13T07:58:58.668-07:002013-05-13T07:58:58.668-07:00Games plot was tme travel paradox stuff well cover...Games plot was tme travel paradox stuff well covered in the 50's and not worth publishing in sci-fi pulp mags since. Quantum BS whatzits to justify anything you want - typical easy crutch of the fantasy,<br /><br />Levines dislike of religion is showing in his various digs against Christianity (baptism leads to evil ...).<br /><br />Plenty of blast-fest slaughter against people portrayed as extremes (since no PC Nazis/ Zombies/Terrorists to kill - no Child Murder this time like in Bioshock 1 and 2.<br /><br />Player is usual pawn in story - so called moral choice is laughable/pathetic.<br /><br />Should have stopped changing game several trailers back hich would have (if they were capable) given players a better game and no plot gobbledeeguck<br /><br />Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6772683149325677888.post-10375538076303693942012-12-14T10:08:22.719-08:002012-12-14T10:08:22.719-08:00Depending on how you feel about it, we can see a g... Depending on how you feel about it, we can see a game like WoW as demanding the same sort of skillful social and economic navigation that is required of people in the real world, and so success in this area in-game might translate into similar success in the real world. But at the same time, you begin to see, as in real life, players ascending into the elite who don't have to do the same work as everyone else, because they are already connected in some way to this or that powerful and established clan or alliance in WoW, which definitely supports and encourages player-based organizations. Now, if you look at the lowest end of the scale, you don't see people who are prepared to realize a best self, but people who are forced to do the same mindless task over and over each day to try to catch up with the people who are at the top of the game, who are maxed out for levels and experience and spend all their time doing 'raids' and other 'epic' sort of acts that impact the entire gaming world. So we still end up with the problems we see in capitalistic societies, because while the low-levels are dumping in hours killing the same level-1 boar or pig over and over, and even a level-30 or -40 player who has achieved a lot but not nearly what the top people have achieved goes on killing the same level-50 dragon over and over, during this time the level-100 guilds and clans who have access to ALL of the game's resources and items and have virtually unlimited gold are continuing to engage in epic battles and storyline-based quests that change the entire economy and even the level-curve of the game. Blizzard, the company that runs WoW, will continue to produce content for the sake of these high-level players that extends levels, titles, item rarity, etc., in order for there to be something 'ahead' of these players in time that will cause them to continue to play (if their sense of total power and exclusivity isn't motive enough); and this creation of extending-content causes the efforts of the other players to become exceedingly trivial over time, so that the only way to really catch up and impact the world in a sublime way, in a game like WoW, is to devote virtually all of one's time to it, often to the detriment of any other activies one might pursue. So the formula becomes complicated beyond merely a question of reaching a 'best self' who is equal to having a hand in world-impactive play: is this a 'best self' that requires the sacrifice of the potential to develop a parallel but equally 'best self' in every other world-as-such besides Warcraft? Finally, I would make the point that for the lowest-level and new players who face a vast and confusing world of infinite possibilities but highly limited best-practices for play, there is little motivation to be anything other than a grinding or looting machine and to keep one's head down so as not to be upset by higher level players who could kill you for sport; or to do nothing but constantly ask high-level players for gold or items so as to be able to skip all the drudgery. Either way, this sort of behavior isn't exemplary, but is necessary if one ever hopes to be anywhere near the point where one might be able to realize a 'best self'. Now, I don't entirely disagree with McGonigal: my overall thesis is simply that WoW is actually not a very good model for a game that encourages people to realize their potential (because while all this is going on, you pay $15 a month). I do believe that virtual worlds and the Romantic sense of human potential have something to do with one another, but the kind of virtual world that could hold up, under macro- and micro-scrutiny, to the challenge of providing players with the opportunity for virtuous improvement has yet to be made, perhaps even yet to be dreamed up!Adam Neikirkhttps://www.blogger.com/profile/07138634173272206662noreply@blogger.comtag:blogger.com,1999:blog-6772683149325677888.post-15331442544767743552012-12-14T10:07:21.207-08:002012-12-14T10:07:21.207-08:00Really interesting post. As someone who has played...Really interesting post. As someone who has played a few MMORPGs (including WoW) I am intrigued by both the possible truth and apparent falseness of McGonigal's idea about gaming and the realization of a 'best self'. More specifically, games like Warcraft, where the player base is organized via a leveling system that is based on accumulated 'experience points', mean that there is something akin to a virtual scale going from the mundane to the sublime in terms of the game experience, and that scale is controlled mostly by time put in. In other words, the players doing the 'epic' story arcs and who are impacting the world of the game in a real way are those who have put in a tremendous amount of time, in order to have accumulated enough experience points to be 'leveled up' (stronger, faster, smarter, etc.) enough to participate in the most 'sublime' of what might be called 'world-acts' in the game. For newer and lower-level players, the game experiences can be far different, far less sublime, because in many MMORPGs the way to the top is by participating in acts called 'grinding' or 'loot farming' where a player or team of players travels to a certain area of the game and fights/kills randomly-generated AI-based enemies over and over (and over) to get experience, to get levels, and to pick up rare items (the 'loot') that drop from a certain enemy based on a very low percentage of probability, so the only way to get them is to make sure you destroy a vast quantity of in-game enemies. Now, on the one hand, this 'picture' of the game, where the elite few create the conditions of the world/storyline for the less established many, including influencing the price of items within in-game markets/influencing in-game economy, is similar to a picture of some kinds of capitalism (think of U.S. and the 1% etc.). To me this seems to create an expectation of action that is both good and bad with respect to seeing a game like WoW as being something opposed to the 'game' of the real world. Adam Neikirkhttps://www.blogger.com/profile/07138634173272206662noreply@blogger.comtag:blogger.com,1999:blog-6772683149325677888.post-2557706010193028072012-12-11T03:30:55.904-08:002012-12-11T03:30:55.904-08:00Thanks! I've not played Minecraft, but have he...Thanks! I've not played Minecraft, but have heard the comparison before. The contrast that McGonigal highlights between lack of achievement in the real world and impact on the virtual one is fascinating I think; it'll be interesting to see if any of her projects really take off. Though would you then just get people wandering around with pickaxes?Jo Taylorhttps://www.blogger.com/profile/09075564203761564975noreply@blogger.comtag:blogger.com,1999:blog-6772683149325677888.post-61285531161769649522012-12-10T12:12:49.152-08:002012-12-10T12:12:49.152-08:00A fascinating post! It's made me think also ab...A fascinating post! It's made me think also about Minecraft, particularly with relation to McGonigal's presentation and your comments on the players' impacts on the world. Minecraft is, arguably, quite a beautiful yet (intentionally) rugged representation/imagination of a 'world', which the player is allowed with quite remarkable freedom to manipulate the 'world' through mining, building and crafting. Philhttps://www.blogger.com/profile/07264256295030552748noreply@blogger.comtag:blogger.com,1999:blog-6772683149325677888.post-20746771052220814282012-12-10T09:16:11.184-08:002012-12-10T09:16:11.184-08:00Fantastic post Jo; particularly love the Friedrich...Fantastic post Jo; particularly love the Friedrich/Skyrim visual comparison! Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6772683149325677888.post-35960740877981974722012-11-10T16:33:34.507-08:002012-11-10T16:33:34.507-08:00Hi Jo! I came across your blog today, and am very ...Hi Jo! I came across your blog today, and am very happy to see another blogger interested in the Romantics and especially STC. I run a blog myself (sidereas.blogspot.com) which I am proud to describe as Coleridgean--that is, it is wonderfully erudite and basically without readership. I also have written a good deal about Coleridge himself, who is one of my literary, even one of my human lights. I linked to this blog on mine, and I hope that's alright; and if it's alright with you, I might even write a feature about your blog by way of promoting internet scholarship about Coleridge. Finally, I was wondering if you would be willing to e-mail me (my address is on the blog, on the "About This Blog" sub-page) so we could have a conversation about the place of the Coleridge scholar in academia today. I would really appreciate it, as I am a grad student "between programs" and I'm trying to locate a program that would be conducive to my interests (which are broad but focus around STC). Thanks, and keep up the cormorant work!Adam Neikirkhttps://www.blogger.com/profile/07138634173272206662noreply@blogger.comtag:blogger.com,1999:blog-6772683149325677888.post-59230582072927031052012-11-09T00:33:54.918-08:002012-11-09T00:33:54.918-08:00Thanks Ian! The Derrida quotation is one of my fav...Thanks Ian! The Derrida quotation is one of my favourites, so it had to appear sooner or later; and I hope STC would like it, he's closely affiliated to it in my thesis!Jo Taylorhttps://www.blogger.com/profile/09075564203761564975noreply@blogger.comtag:blogger.com,1999:blog-6772683149325677888.post-72339799763073926982012-11-08T09:09:17.632-08:002012-11-08T09:09:17.632-08:00IDLE Curiosity led me to this post! This was an en...IDLE Curiosity led me to this post! This was an entertaining blog, nonetheless, and you even slipped in an affectation of Metaphysics via Derrida. STC would be delighted....Dr Ian McCormickhttps://www.blogger.com/profile/15274889508215448048noreply@blogger.comtag:blogger.com,1999:blog-6772683149325677888.post-82351473531258500052012-10-16T21:56:14.625-07:002012-10-16T21:56:14.625-07:00Hy bro!! Who are u,,,!!! Thx 4 information. Visit ...Hy bro!! Who are u,,,!!! Thx 4 information. Visit back my blog at <a href="http://lukyhacked.heck.in/suarasepakbola-com.xhtml" rel="nofollow">http://lukyhacked.heck.in/suarasepakbola-com.xhtml</a> <a href="http://absen-hadir.blogspot.com/2012/10/suarasepakbolacom-tempatnya-prediksi.html" rel="nofollow">tempatnya prediksi bola terakurat</a>Blog Senjata Baruhttp://lukyhacked.heck.in/noreply@blogger.comtag:blogger.com,1999:blog-6772683149325677888.post-78958423710885804962012-08-01T11:46:13.592-07:002012-08-01T11:46:13.592-07:00Wow! What a synthesis of the fun and learning that...Wow! What a synthesis of the fun and learning that we all experienced. Thank you.Lisa Lappinnoreply@blogger.comtag:blogger.com,1999:blog-6772683149325677888.post-33187054175188939532012-07-31T06:41:32.689-07:002012-07-31T06:41:32.689-07:00Thanks Jo - a very well put together account!Thanks Jo - a very well put together account!Paul Cheshirehttps://www.blogger.com/profile/09342227738821669402noreply@blogger.comtag:blogger.com,1999:blog-6772683149325677888.post-27965829049621557422012-07-31T05:48:09.697-07:002012-07-31T05:48:09.697-07:00awesome Jo - this is terrific...awesome Jo - this is terrific...D. B. Rudermanhttps://www.blogger.com/profile/03472070802397920368noreply@blogger.com